Blood, Sweat, and Pixels

Jason Schreier

Blood, Sweat, and Pixels

19min

19min

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Blood, Sweat and Pixels takes us on a behind-the-scenes journey into the world of video game development, to tell us both the stories of large, structured companies as well as the uphill battle lone developers have to face. Jason Schreier shows us the sacrifices, the exhausting work shifts, the problems and variables that exist within the context of video game developing.

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Analysis and key concepts

01.

How does the world of video games work?

02.

Find an investor, publisher, or self-finance - Pillars of Eternity

03.

Work tirelessly for worldwide success - “Uncharted 4: Dragon's End”

04.

Work alone or in a team - Stardew Valley

05.

Being the best doesn't always guarantee success - Diablo III

06.

When unexpected events turn production into hell - Halo Wars

07.

Being successful, even with an unfinished game - Dragon Age: Inquisition

08.

Growing an ongoing project puts even the closest teams to the test- Shovel Knight

09.

Behind the scenes in the middle of chaos - Destiny

10.

Dive into video game development and be up to the challenge - The Witcher 3

11.

Watching a project fade away - Star Wars 1313

12.

The thousands of variables in the world of video games

13.

Quotes

14.

Take-home message

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Many useful tips to:

  • Understand what it means to work in the field of video games, which seems to fascinate so many people.
  • Discover what is behind the production of video games.
  • Learn the stories told by those who work in this field.

Jason Schreier is the news editor for "Kotaku";, one of the leading websites dealing with the video game industry and culture. He has built his reputation on his tenacious research in many sensitive areas of the industry. He has also worked for "Wired", and contributed to publications such as "The New York Times", "Edge", "Paste" and "The Onion News Network". This is his first book.

Publishing house:

Harper

Year:

2017

Pages:

304

ISBN:

978-0062651235